Unity 3D is a very exalting software designed to create online and offline games, but the many functionalities of the software work also for architecture, design and augmented reality. I am a beginner with Unity, also my experience with Blender and Lumion make me at ease with Unity. This Green Las Vegas project will be an exiting exercise to manage from scratch something achieved.
The most difficult challenge of this project if to manage HD pictures and not losing the quality of the game. The terrain is very large, 275 x 275 km. I plan to mix satellite pictures for the mountains with street map for the roads, then have a very close view of the streets scaled 1:5000. I want also to have the statistics showing on the map and be able to travel from the map to the concept projects with the move of the camera. I want also the atmosphere to be stylish and modern.
The most difficult challenge of this project if to manage HD pictures and not losing the quality of the game. The terrain is very large, 275 x 275 km. I plan to mix satellite pictures for the mountains with street map for the roads, then have a very close view of the streets scaled 1:5000. I want also to have the statistics showing on the map and be able to travel from the map to the concept projects with the move of the camera. I want also the atmosphere to be stylish and modern.
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The concept projects will be rendered with Unity. You can see a sample of the first project just above. This is a work in process, with some design and configuration to add.
The concept projects will be rendered with Unity. You can see a sample of the first project just above. This is a work in process, with some design and configuration to add.
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